Chapter 63 - 63: Choosing genes to spite the gacha
Chapter 63 - 63: Choosing genes to spite the gacha
Real *telepathy*—I'd take this gene in an instant just because it was so *cool*, but the other genes are even more OP.
With 'Genetic Tree Prediction', I could see which of the options genes had the most potential for future unlocks.
'Maybe this will help me decide…'
Now when I tapped on a gene, a separate window opened, showing possible future unlocks. But… Neither of the three genes had other unlocks down the line! Even 'Telepathy I'—since the prediction didn't show other tiers of the same gene.
"So you got good genes this time? Then why are you looking like you are about to cry again?" Ambrosia squinted. "No one died. You can take a gene and put more points into intelligence."
I sighed.
"But what if I will get something lame instead? It's so random! For all I know, there's a hundred low-level semi-useless genes for every OP one I find, and I've just won a once-in-a-lifetime jackpot! A gene that will give us a technology to multiply our re
Many genes didn't have any unlocks, but some did. Some of my genes unlocked the same gene, which meant I needed them both.
I found that I have potential to unlock 'Precognition' (thanks to 'Enhanced Intelligence X' and 'Danger-Averse Reflexes') in the intelligence pool, 'Absolute Omnivore' (from 'Meat Digestion' and 'Venom Resistance') in endurance pool, and 'Limb Regeneration' (from Faster Regeneration), also in endurance pool.
Not much, but…
'Endurance really has good genes, huh? But I suspected those OP future genes have more prerequisites I didn't know about—or start at weak low tiers. If I keep chasing after them now, I might just dump even more points into attributes that are already high enough.'
Long-term, risk-averse planning.
"Alright, Amby, I'm ready! I want to point at least a point or two into strength. We bees need more of that. Then defense, perhaps—it's still too low."
〔For improving strength, you have a choice of next genes: 'Flying Carriers', 'Claws II', and 'Detachable Stingers I'.〕
〔Flying Carriers: increases maximum carry weight during flight to 60% from the base carry weight.〕
〔Claws II: gives multipurpose claws.〕
〔Detachable Stinger I: allows stingers of bees to be detached from the body without a trauma. Lost stingers don't regrow.〕
'Detachable Stinger I' could lead me to 'Shootable Stinger', and 'Claws II' led to an entire array of specializations: 'Digging Claws', 'Slashing Claws' and 'Grabbing Claws'.
"They are good... but! These natural weapons bow before the power of our mind. Soon enough, Researchina's girls will invent bows."
Ambrosia nodded.
"Nobody stings anymore."
"And we have throwing, too. And most importantly, there's the *gacha* to think about. Naaah, I'm taking the carrier gene."
"Good choice, Nectus. It will be useful for everybody, especially Warriors and Commandos who have to fly a lot with all their equipment."
So I picked that and then put another point into strength. This would help them fly around, too.
〔Venom Spray I: allows to spray venom through the stinger over a small distance.〕
〔Throwing Wrists: increases precision of throws by 100%.〕
〔Death Grip: the muscles will spasm after the owner's death with great force, preventing them from releasing their grip.〕
I stared grimly at the Death Grip for a while, remembering the hornet attack… Then I shook my head.
'Just when I thought about throwing weapons… Let's see if any of these genes have interesting follow-ups!'
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